Newtonian Gravity vs Post-Newtonian Approximation
Developers should learn Newtonian gravity when working on physics simulations, game development (e meets developers and researchers in computational physics, astrophysics, or gravitational wave astronomy should learn this to simulate and analyze relativistic gravitational systems where full numerical relativity is computationally expensive. Here's our take.
Newtonian Gravity
Developers should learn Newtonian gravity when working on physics simulations, game development (e
Newtonian Gravity
Nice PickDevelopers should learn Newtonian gravity when working on physics simulations, game development (e
Pros
- +g
- +Related to: classical-mechanics, physics-simulation
Cons
- -Specific tradeoffs depend on your use case
Post-Newtonian Approximation
Developers and researchers in computational physics, astrophysics, or gravitational wave astronomy should learn this to simulate and analyze relativistic gravitational systems where full numerical relativity is computationally expensive
Pros
- +It is used in gravitational waveform modeling for LIGO/Virgo detectors, precision tests of general relativity, and orbital dynamics of compact objects
- +Related to: general-relativity, gravitational-waves
Cons
- -Specific tradeoffs depend on your use case
The Verdict
Use Newtonian Gravity if: You want g and can live with specific tradeoffs depend on your use case.
Use Post-Newtonian Approximation if: You prioritize it is used in gravitational waveform modeling for ligo/virgo detectors, precision tests of general relativity, and orbital dynamics of compact objects over what Newtonian Gravity offers.
Developers should learn Newtonian gravity when working on physics simulations, game development (e
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